1. Civ V Unit Promotions Reviews
  1. Civ5 Is there a mod that displays units' promotions? Submitted 1 year ago by Iamafern. I'm waging two wars on 3 fronts with tens of units and just lost a level.
  2. We talk about xp'ing and upgrading units. I Made $246,397,197,269 by Deleting the Internet - Startup Company gameplay - Let's Game It Out - Duration: 19:56. Let's Game It Out 1,196,035 views.
  3. Civ IV Diplomacy Features Mod: Brings back missing diplomacy features from Civ IV like technology or map sharing, vassalizing. AI also knows what it's doing in this mod. Said to be not compatible with other mods and make the game crash a lot, but I never had any problems with it. Still, use it with caution.

HOVER FOR Information! All property melee units (Sword-line, Piké-line and Horsé-line) move straigth to Drive, after that Blitz and then Amphibious/Cost/Siege/whatever.Archer-line move straigth to Range or Logistics depending on whether I'm ofeensive or defensive. If I have always been at Gatling guns or close up to I choose up Drive instantly.Siege-line proceed Volley after that Variety/Logistics.Ranged Boats proceed straigth to Logistsics, after that Mobility. No need for Variety in my reserve.Mele ships go straigth for Logistics, then Flexibility.Bombers go Air Maintenance, Logistics, then whatever.Fighters go Air Restoration, after that Sortie if they are interceptors or Variety/whatever if they are usually dogfighters. Range on boats is great, but not really for this cause. If anything, logistics is certainly a much better answer for attacking with a restricted quantity of area.Since logistics enables you proceed after assaulting, it's quite basic to cycle a massive navy blue into simply a couple of tiles to assault from.

Civ V Unit Promotions Reviews

Open fire 2x with dispatch A, exchange its area with cruise ship B. Fire 2x with boat B, swap it with vessel Chemical, etc.It does take a bit of arranging and focus to end up being certain you can shoot with your entire navy blue, but it's almost always probable.

Civilization 5 Units Guide Military Unit Types, Promotions, and Strategies for Brave New World. This Guide covers all Military Unit Types in Civilization 5 Brave New World. UUs are covered elsewhere: Click to learn about Unique Units in Civ 5. All UUs are special variants of these Units, so it is not necessary to cover them in two places.

Ships possess a load of move, also after attacking double, and you can usually swap them all in/out.Having mentioned all that, I generally move for range first, because you can get a three-range cruise ship far faster than artillery begins showing up, and thus your navy blue can shot away every AI town without dropping a single stage of wellness. You put on't even need to be concerned about presence - simply shift your melee boat in, open fire, then proceed it out. Do it again until the city is usually at 1hg. During a 1 city challenge video game I got the People deliver a 14 mail fleet at me.

Mainly Battleships with a few of destroyers escorting two providers (one vacant a single with a individual fighter)Tech edge, a newly upgraded plane fighter wing and a missile creation technique with those chickens based in my town pre intrusion had been the only stuff that rescued me. 3-4 Missile Cruisers and a few of destroyers were in any other case all I experienced to counter with.

He dropped his entire fleet but I dropped mine as well.AI fleets wear't show up frequently. When they do they're frightening. I get land bombardment then combine of logistics and variety on my navy. It's actually surprisingly helpful to have range 4 battleships having out an enemy's systems, but obviously it's good to have some shorter variety ships that can put more pictures on given the chance, and also include against various other ships.Mobility to me doesn't issue that very much, because they can just move so quick as whatever army they're with, and you can get mobility bonus deals from additional sources.Pretty much recognize normally, although +view scouts are my preference.